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Feb 2 Class Goals

Stuff to give you guys… a little sandbox world asset bundle.  So we can all start with the same environment.

To understand:

For Math:

  • Vectors
  • Matrices/Transforms
  • Splines

For Programming:

  • Sending Messages
  • Triggers
  • Collision Handling
  • Using Character Controllers
  • Programmatically Moving Character Controllers
  • Making a character follow a spline/path (Just a hacky demo… not real path following.. that is a later lecture)
  • Making Prefabs/Instantiating Prefabs
  • Destroying objects
  • Creating Asset Bundles

Putting it all together…  Walking into a trigger which spawns randomly spawned zombies which head in your direction and destroy themselves when they touch you.

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