Stuff to give you guys… a little sandbox world asset bundle. So we can all start with the same environment.
To understand:
For Math:
- Vectors
- Matrices/Transforms
- Splines
For Programming:
- Sending Messages
- Triggers
- Collision Handling
- Using Character Controllers
- Programmatically Moving Character Controllers
- Making a character follow a spline/path (Just a hacky demo… not real path following.. that is a later lecture)
- Making Prefabs/Instantiating Prefabs
- Destroying objects
- Creating Asset Bundles
Putting it all together… Walking into a trigger which spawns randomly spawned zombies which head in your direction and destroy themselves when they touch you.
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